From a footwear family business, since 2001 exploring new ways of footwear creations and possibilities. Passion for photography, architecture and surrounding stuffs as products, objects and frames. As an explorer and a shoe aficionado, i like to search new materials, and like to feel in the hand the creative process of assembling and development of the shoe making. For several years i learn how to develop along with me colleagues, pattern makers and designers, the humbleness to learn and teach the success of every steps of the shoe making. I worked for companies like Inditex (Spain) or Next (UK).
Thank you
Reflecting on 3D Software in Shoe Design
Looking back, integrating 3D software into my shoe design process was one of the most pivotal decisions in my creative journey. It completely transformed how I approached form, function, and storytelling in footwear. Instead of relying solely on sketches or traditional prototyping, I was able to visualize ideas in three dimensions from the very beginning. That shift allowed me to iterate much faster and more efficiently.
I remember working on a collection where the concept centered around fluid, sculptural lines and bold structural elements. With the 3D software, I could model every curve, adjust proportions in real time, and experiment with material textures—all digitally. It was like sculpting, but with complete freedom to undo, modify, and evolve the idea without wasting physical resources.
Today, using 3D tools is second nature to me. They’ve become an extension of my design thinking. Looking back, I’m grateful I embraced them when I did. It opened up collaborations, expanded what I thought was possible in shoe design, and gave me an edge that I continue to build on.